Welcome!

My name is Andy. This site will serve as the center for my thoughts about and progress in creating games.

I'm currently working on a dungeon-crawler/city-builder with a focus on genetics, called Dungeonetics, about which I'll post occasional devlogs here.

I'm also writing a series of articles about various things, but primarily storytelling and mechanics in games. The first in this series is about how Wolfenstein deconstructs Nazi villains.

Feel free to poke around the site. I've got some of my work here.

If you want to contact me, you can message me on Tumblr through the ask page or email me at andy@detectivewalr.us (though due to issues with the web server, this email hasn't been working 100% of the time).