Ludonarrative Constants
Ludonarrative Constants is a series about storytelling and mechanics, especially as applied to games. It's posted on Fridays.1/23/2015: Hubris Simulator (Dungeonmans)Dungeonmans punishes hubris, and in doing so reinforces its epic narrative structure. |
1/16/2015: Deconstructing Easy Villains (Wolfenstein: The New Order)Wolfenstein: The New Order deconstructs the use of 1-dimensional villains like zombies, demons, and of course Nazis in games and the good-evil dichotomy created by such a flat antagonist. |